//
// Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//

#pragma once

#include <Atomic/IPC/IPC.h>

#include "AppBase.h"

namespace Atomic
{
    
    class IPCClientApp : public AppBase
    {

        ATOMIC_OBJECT(IPCClientApp, AppBase)

    public:
        /// Construct.
        IPCClientApp(Context* context);
        /// Destruct.
        virtual ~IPCClientApp();

        virtual void Setup();

        bool Initialize(const Vector<String>& arguments);

    private:

        void HandleLogMessage(StringHash eventType, VariantMap& eventData);
        void HandleIPCInitialize(StringHash eventType, VariantMap& eventData);

        IPCHandle fd_[2];
        WeakPtr<IPC> ipc_;
        bool brokerActive_;
    };

}
